The GeeksverseAnd The Winner Of The Race Is…. STORYTELLING!!

And The Winner Of The Race Is…. STORYTELLING!!
Published on Thursday, January 27, 2011 by

The first thing I thought when I heard about the upcoming Cobra Civil War, in the pages of IDW’s G.I. Joe books, was “Already?”

Yes, IDW has been putting out Joe books for 2 years now. That’s a long time. 24 issues of the main book, 23 of Origins, 4 of Hearts and Minds and around 16 + 2 specials of Cobra. That’s alot of story.

But it doesn’t feel like it. I don’t feel like I’ve gotten to know these characters enough to think that there’s a reason for a civil war. Do I really want to see Destro (possibly) as Cobra Commander? I’ve barely gotten to know him as Destro.

So this got me thinking, this isn’t the first time I’ve run across this sped up way of storytelling. There appears to be a disconnect between the amount of story provided over a given time and the length of that time itself.

When Steve Rogers came back and Marvel was hinting that he might take back the mantle of Captain America, the arguement was that Bucky had been Captain America for two years or so. That Steve had stayed dead for that long. That’s all well and good but in that span of physical time we only had 3 or 4 Bucky-Cap stories. Because they were written in arcs, the actual amount of storytime devoted to Bucky-Cap wasn’t much.

4 issues of an ongoing is alot, you’d say, but not really. There really isn’t that much character development that occurs in a single arc. The arc has a beginning, middle and end. And along that path there is some development. Some being the important word.

So we didn’t have 2 years of Bucky-Cap development, we had what really amounted to about 5 or 6 issues worth.

Same with Dick Grayson-Batman. A couple years of physical time, not that much storytime.

Why the urge/need/desire to make physical time control storytime?

Shouldn’t the story control when it ends? Not the calender?

Is this a by-product of the culture, where we need things fresh, flashy and new every couple of months or interests start to wander?

Stories are not races. The end result should be good stories. If it naturally wraps up quickly, all well and good, but trying to make a story wrap up because of some physical time doesn’t make sense. It short changes the reader.

Remember how long Kyle Rayner was around before Hal Jordan came back? There was plenty of stories with Rayner. Alot of physical time but a lot of story time as well.

I know it’s a marketing and sales thing. Gives the title a boost in sales. And sales is the name of the game. Without good sales the book gets canceled. So sometimes a boost is needed.

But whatever happened to letting characters grow and develop? To allow the audience to grow with the characters, create new readers and new fans.

Nowadays it seems like there’s just a lack of patience. Series aren’t allowed time to develop before getting axed after 6 issues, or even changing creative teams after 4 in hopes of creating a spark.

Is it a reflection of the market and the industry or a lack of patience all around?

Go to the Pryde’s forums and join the discussion on this column.

Comments are closed.
Advertisements

Connect With Us!
The Geeksverse on Instagram
Recent Comments