The GeeksverseDungeons & Dragons: The Legend Of Drizzt #1

Dungeons & Dragons: The Legend Of Drizzt #1
Published on Friday, August 26, 2011 by


Written by: R.A. Salvatore & Geno Salvatore
Art by: Agustin Padilla
Colors: Leonard O'Grady
Letters: Chris Mowry
Cover Art: A- Gonzalo Flores; B- Tim Seeley w/ Leonard O'Grady
Editor: Denton J. Tipton

This is an interesting comic. It’s written by R.A. Salvatore, the writer of the hugely popular Drizzt novels (of which I am a fan). And it takes place between the recent Gauntlgrym novel and the upcoming Neverwinter. How much of an impact this will have on Neverwinter remains to be seen but if it is directly referenced in Neverwinter then this could be extremely interesting. But even if it’s not referenced, it still ends up being a nice part of the story for fans of both the novels and comics.

Comic book fans, who are not fans of the book, will be lost though. If you didn’t read Gauntlgrym, then you would have no idea what is going on in this story. But then, if you’re not a fan of Drizzt in the books, would you be checking this out?

Possibly. There’s always a chance that a comic book fan could have heard of Drizzt, never read the books, and picked this up wanting to know more about the character. In that regards, this book has two negatives going for it.

The first negative is that it relies so much on the reader having read Gauntlgrym. The second negative is more important, the title character only appears in the last two pages. The majority of this book is about Thibbledorf Pwent waking up in the ruins of Gauntlgrym and realizing what evil fate has befallen him.

Has Pwent wanders the ruins, we get some flashback images of the last chapters of the novel. It’s a nice refresher for those that read the book, but for those that didn’t, it’s just confusion added to more confusion.

And thats what makes this so interesting. This book has a chance of becoming a first. Taking a story that was started in one media and continuing it in another, then returning to the original. It’s a good idea and can help bring two genres together and I hope to see ads in Neverwinter for the comic book and how to order the trade.

But in a way I wish this was more accessible to new readers.

The story itself is a very quick read. It’s hard to get a handle on how the Salvatores will be as comic book writers (it’s not R.A.’s first foray into comics but I believe it is his first as a writer). It’s definately not a traditional first issue. This story relies so much on the reader being an established fan that the traditional hooks are not there.

I’m a fan of novels and was excited to see Drizzt in comic form, and am a little disappointed that I still have to wait to see Drizzt. I like that it’s tied to the novels but part of me wishes this had been independent stories of Drizzt.

The art by Padilla is solid. He’s got an interesting style that does have some excitment to the linework. The problem with a comic like this, based on a series of novels, is that the reader gets a mental idea of what a character should look like. This is not how I pictured Pwent’s armor. It’s always been described as a series of plates and seeing it as a bunch of spikes was a bit of a let down.

But again, it’s probably something that only works in mental pictures and wouldn’t work in actual pictures.

The Legend Of Drizzt #1 receives
3.5 out of 5

It’s a solid issue but because it relies so much on knowledge of the novels it’s not as good as it could have been.

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