The GeeksverseGhost #0

Ghost #0
Published on Thursday, September 20, 2012 by

Created years ago as part of a super hero line at Dark Horse, the ghostly bad girl returns.


Published by: Dark Horse Comics
Written by: Kelly Sue DeConnick
Art by: Phil Noto
Lettered by: Richard Starkings & Comicraft
Cover by: Jenny Frison
Assistant Editor: Everett Patterson
Editor: Patrick Thorpe

Some spoilers ahead.

I never read any of Ghost’s prior stories, so I don’t know how far from the original this new incarnation is. Never having read the character before, I can approach this fresh to the book and unbiased.

Not that it helps.

Right from the start this is written poorly.

The basic plot seems to be okay, there are some gaps here and there but hopefully those would end up getting filled in during later issues. But the script itself? The pacing of the plot? It’s not good.

There is just so much wrong with the story. None of the characters are well developed or likable. The actions are all off, none of it makes much sense. They released the footage of Ghost between capturing it and the press conference. That’s a pretty significant thing. Why didn’t we see any of that? Instead of making their mission to figure out what the mysterious box is and why two (well dressed but low rent) thugs would kill for, they opt instead to figure out why the thug was murdered?

uhm…. Ghost pulled his heart out because he was threatening Vaughn, Tommy and herself.

Mystery solved. The whole sequance just does not make sense. Why are they caring so much about the thug? Aren’t they curious why the two men were sent after the box?

Those two scenes just highlight the fundamental issues with this book. It’s just not written well. I haven’t seen much from Kelly Sue DeConnick, maybe a dozen issues, but what I have seen indicates that she is capable of far better then this.

The art is by Phil Noto and we know he is capable of far better work then he does in Ghost. The art was bad. Noto ends up being hit or miss most of the time. Sometimes his style really fits a story and other times, even though it’s technically good, it doesn’t fit the style and looks out of place.

It’s out of place here and it’s not good linework.

Ghost #0 receives
2 out of 5

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